Search Issue Tracker
Duplicate
Votes
12
Found in
5.5.0p1
Issue ID
863216
Regression
Yes
[iOS] XCode fails to build Mono build for iOS with errors: "Use of undeclared identifier 'Unity', 'UI', 'TextRendering'"
Steps to reproduce:
1. Open User's attached project
2. Build for iOS
3. Open XCode
4. Build for selected Apple device (iPhone or iPad)
Result: Build fails due to the fallowing error in XCode:
RegisterMonoModules.cpp:3290:16: Use of undeclared identifier 'Unity'
RegisterMonoModules.cpp:3295:16: Use of undeclared identifier 'UI'
RegisterMonoModules.cpp:3302:16: Use of undeclared identifier 'UI'
RegisterMonoModules.cpp:3311:16: Use of undeclared identifier 'UI'
RegisterMonoModules.cpp:3314:16: Use of undeclared identifier 'UI'
RegisterMonoModules.cpp:3314:16: Use of undeclared identifier 'TextRendering'
Reproduced with: 5.6.0b3, 5.5.0p3
Not reproduced with: 5.4.3p3 (due to errors in the Console in Unity)
Note:
Build is successful for Android. The issue only appears in XCode.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment