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Fixed in Unity 4.6.6

Votes

27

Found in

5.0.0b19

Issue ID

662515

Regression

Yes

[Input] When resizing window, Input.mousePosition will be clamped by the original window size

Input

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

Steps to reproduce this issue:

1. Open the attached project
2. Open Default scene
3. It displays the position of the mouse on the screen
4. Go to Player Settings->Resolution And Presentation tab
5. Make sure 'Resizible Window' is enabled
6. Build&run on standalone in windowed mode
7. Resize game window, make it larger
8. Notice that Input.mousePosition will be clamped by the original window size

This does not occur in-editor

Comments (4)

  1. Ce7e5658f2c301901993b93a6f911d51?d=mm

    Dm1try

    Mar 25, 2015 09:25

    I published temporarily solution to this problem. It might help.
    http://forum.unity3d.com/threads/input-mouseposition-buggy-in-resizable-window-windows-exe.292673/

  2. B15e083736a445fba905ad44f413ce17?d=mm

    axv

    Feb 16, 2015 19:58

    In 4.6.2 too

  3. 39898e1f18f774d05b9bb56ffbe1a4fd?d=mm

    sergey-pozdnukhov

    Jan 28, 2015 13:28

    4.6.1.p4

  4. 9729f67710c383938d05b4f6655a5ae2?d=mm

    andyz

    Jan 27, 2015 15:02

    This is in 4.6.1 too

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