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GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
[Android]Input.gyro.updateInterval returns incorrectly formatted values ...
Steps to reproduce:1. Open attached project2. Open "_scene" scene3. Build for Android-Gyro Update Interval on Android is returned in... Read more
The question mark button in the Inspector leads to missing manual pages ...
How to reproduce:1. Open the “ReproURL“ project2. Open the “TestURL“ script in the Inspector3. In the Inspector window, click the sm... Read more
[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...
Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...
How to reproduce:1. Open attached project "Case1256213_reloadWindow.rar"2. Select "SimpleMaterial" Material3. Click on the triple do... Read more
Stage information is not logged when Log Shader Compilation is enabled
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “BlobShadow“ scene3. Enable Development Build in the “File > B... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
Number of SetPass calls increase when there's no Trails Material selected
How to reproduce:1. Open the attached "ParticlesBatchingTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Press L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs