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0
votes
Active

Tutorials tab resets to main menu when exiting Play Mode if Game view wa...

Package: Tutorial Framework

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Jun 16, 2025

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Version/s: 4.2.0-pre.2

How to reproduce:1. Create a new project with the “Essentials Pathway” template2. Open the “5_TopDown_2D_Scene”3. In the “Tutorials”... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Fixed

[Profile Analyzer] Frame chart always retains same size when zooming in ...

Package: Profile Analyzer

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Apr 07, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more

0
votes
Fixed

Editor Crashes when loading Light Probes after loading Addressables

Progressive Lightmapper

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Feb 18, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3

Reproduction steps:1. Open user attached Project2. Create a new Addressables build - Window > Asset Management > Addressables ... Read more

0
votes
Fixed

[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...

Graphics - General

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Aug 09, 2018

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Version/s: 2017.4.7f1, 2018.1.0b1

Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more

0
votes
Not Reproducible

[GraphView] Graph View receives scroll input when the Editor is out of f...

Graph Tools Foundation

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a10

Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more

0
votes
Fixed

"The type or namespace name 'FormerlySerializedAsAttribute' could not be...

Package: Addressables

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Jun 11, 2025

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Version/s: 2.5.0

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/AddressableAssetsData/AddressableAssetSettings.asset“ ... Read more

4
votes
Fixed

[PLM] Changing Indirect Intensity values don't affect light probes

Progressive Lightmapper

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Feb 15, 2018

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Version/s:

Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more

0
votes
Fixed

PlayOneShot throws UnassignedReferenceException

Audio

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Sep 28, 2018

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Version/s: 2018.1.0a2

Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more