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By Design
Votes
0
Found in
5.0.0p2
Issue ID
695155
Regression
No
[Enterprise][GLES][Android] Particles leave trailing artifacts on where they passed when used with Cameras with Render Textures
1. What happened
When I run in editor rendertexture appears just fine and the scene works as supposed to. But once I run it on any android device the RenderTexture does not work.
2. How we can reproduce it using the example you attached
1) Run Main_RefractionTest scene in editor and see how the scene looks - Everything is rendered fine.
2) Then launch on any Android device and you will see that the scene is not rendered correctly
All about bugs
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