Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.1.0f3
Issue ID
701412
Regression
No
[Clear] Clearing baked data makes scene very bright due to enabled realtime GI
To reproduce:
1. Open attached project
2. Open scene 1
3. Bake lightmaps
4. Clear baked data
5. Notice that scene becomes very bright until next play
Happens only if precomputed realtime GI is enabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment