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0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more

0
votes
Fixed

Sprite thumbnail doesn't update when changing the Sprite shader

Asset - Database

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Jun 23, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21

How to reproduce:1. Open the attached user project “1510509 SpriteThumbnail.zip“2. Open the “UI-Custom“ shader3. Change the color of... Read more

0
votes
Fixed

“Shader warning in 'BuildLightGrid’” is thrown when switching to iOS Pla...

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Nov 05, 2025

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Version/s: 6000.4.0a1, 6000.5.0a2

Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Make sure to have iOS Module installed3. Open Build P... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

3
votes
Fixed

[Linux Player] Input.GetKey() changes values while key is pressed

Linux

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Feb 14, 2018

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Version/s: 2017.3.0p2, 2017.3.0b1

Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more

0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more

0
votes
Fixed

Ambiguous method error when asmdef only targets Editor

Mono

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Mar 01, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1.0b7, 2022.2.0a1

Reproduction steps:1. Open the user's project Expected result: there are no errorsActual result: there is an error "error CS0121: Th... Read more

0
votes
Fixed

Error "Error “A BatchDrawCommand was submitted with an invalid Batch" wh...

Materials

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Nov 19, 2025

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Version/s: 6000.3.0b10

Reproduction steps:1. Open the attached “ReproProj”2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Double-click the “GameObject2” ... Read more

0
votes
Fixed

Animator window: “Delete” menu item not greyed out for Base Layer contex...

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Aug 13, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. In Project window create Animator Controller3. Open Animator Window4. Right-click o... Read more

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