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0
votes
Not Reproducible

Vulkan Editor gets a yellow tint with a Linear color space

Graphics - General

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Sep 24, 2018

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Version/s: 2018.3.0a4

To reproduce:1. Create a new project;2. Go to Player Settings;3. Change Color Space to Linear (Other settings > Rendering);4. Unt... Read more

0
votes
Fixed

[Regression][5.5][Performance] Editor hangs for several seconds when pai...

Terrain

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Aug 16, 2016

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Version/s: 5.5.0a5

Prerequisites:Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps to r... Read more

1
votes
Fixed

[Windows] Button game object hitbox moves above when switching to Fullsc...

uGUI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "904471.zip" and open in Unity2. In the PlayerSettings, set the D3D Fullscreen Modes to E... Read more

0
votes
Active

Scenes in HDRP Sample project are dirty on project creation

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Apr 07, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more

3
votes
Fixed

[Linux Player] Input.GetKey() changes values while key is pressed

Linux

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Feb 14, 2018

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Version/s: 2017.3.0p2, 2017.3.0b1

Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more

0
votes
Fixed

[Terrain] "New Brush" button is clipped behind "brush size" value field

Terrain

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Aug 09, 2018

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Version/s: 2018.3.0a8

"New Brush" button is clipped behind "brush size" value field Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more

0
votes
Fixed

[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...

WP8.1

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Build project for Unity c# project (Windows Phone 8.1 or UWP)2. Run3. CrashReproducible with 5.3.4p2, 5.2.4p1, 5.1.4... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Unity Splash Screen is not shown when built to iOS

iOS

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Feb 04, 2016

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Version/s: 5.4.0b3

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the Unity Splash screen is not shown even though the 'S... Read more

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