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0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more

0
votes
By Design

Animator state machine enter Start state when cross fade

Animation

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Nov 10, 2016

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Version/s: 5.4.1p4

Reproduction Steps:1. Download project2. Open Project3. Run the YingDi_Test scene in editor.4. Select "LocalClient-Player-....."5. O... Read more

1
votes
Fixed

When building a lot of AssetBundles some Bundles will result in corrupte...

Asset Bundles

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Jan 18, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1118331.zip" project2. "Generate" -> "1000"3. Open Asset Bundle Browser Window4. Build Asset Bundles... Read more

0
votes
Fixed

Sun and Clouds are distorted when using Tonemapping mode ACES

Post-processing and Compositing

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce:1. Open the attached “IN-122530_SampleProject_IDG.zip” project2. Observe the Sun and Volumetric Clouds in Scene Vie... Read more

0
votes
Fixed

ListView container is not resized when folding all elements after adding...

UI Toolkit Controls

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May 13, 2022

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Version/s: 2021.3.2f1, 2022.1.0b16, 2023.1.0a1

Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more

9
votes
Not Reproducible

[AssetBundles] Material of the prefab doesn't load if prefab is built us...

Asset Bundles

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Aug 15, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more

0
votes
Fix In Review

Grid align unavailable from Grid Snapping dropdown menu when Tool Handle...

Scene/Game View

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Apr 14, 2022

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Version/s: 2021.2.0a17, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open any project2. Set the Tool Handle Rotation to Local3. Create any GameObject4. Move the GameObject so that t... Read more

0
votes
Fixed

Crash on DynamicBranchState::PrepareState when idle in a project with sp...

Shader System

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Nov 12, 2025

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Version/s: 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “IN-120774” project2. Enter the “Blockout“ Scene3. Wait for ~30 seconds4. Observe the crash Re... Read more

0
votes
In Progress

ArgumentException: Context does not exist is thrown when an attribute is...

Visual Effects

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Oct 31, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce: Import the attached VFX to any project Open VFX and make sure that vfx graph window is visible (if during play mod... Read more

0
votes
Fixed

[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...

Texture

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Jun 04, 2022

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Version/s: 2020.3.29f1, 2021.3.16f1, 2022.2.0a5

How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more

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