Search Issue Tracker
By Design
Votes
1
Found in
5.0.2f1
Issue ID
699077
Regression
No
[Cloth] Surface penetration constraint for cloth doesn't work
How to reproduce:
1. Open attached project
2. Open scene bugreport.unity
3. Play the scene
- Note how the cloth never passes through the legs of the character in motion
- The surface penetration in all vertices of the cloth is set to 99999
- Modifying the surface penetration (setting it to 0) changes nothing
- By Design: Surface penetration constraint does work, but it's quite hard to notice it in this given scene. To see the constraint work, try changing the value for a sphere mesh, it certainly gives the difference.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment