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Shader warnings are thrown when Initialising Converters in Render Pipeli...
Reproduction steps:1. Create a new project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more
[XR][URP] Only left eye renders with multi-pass mode; right eye is black
In a very simple scene the left eye renders the scene but the right eye is entirely black when using:Multi Pass StereoUniversal Rend... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more
Console error when adding a Sample Texture operator when a Sampler State...
Repro steps:1. Create a new ShaderGraph (i.e. blank shadergraph)2. Add a SamplerState property in blackboard3. Add a Sample Texture2... Read more
[Android] OnAudioFilterRead with IL2CPP backend crashes application
How to reproduce:1. Open attached project2. Build and run with IL2CPP backend3. Wait for the app to crash (1 - 10 minutes). Seems to... Read more
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more
New UnityConsentModule is sending session data when the consent is denied
Reproduction steps:1. Open the attached “IN-114499_Repro.zip“ archived project2. Make sure Diagnostics Data is enabled and linked to... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...
How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message