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By Design
Votes
15
Found in
2018.1.1f1
Issue ID
1068745
Regression
No
Video stutters when played by Video Player
To reproduce:
1. Open the attached project (VideoStutterTesting.zip)
2. Enter Play mode
3. Observe that the video in the Game view stutters (it's sometimes barely visible, but stuttering is there)
Expected: the video doesn't stutter.
Reproduced in 2017.3.2f1, 2017.4.9f1, 2018.1.1f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8, 2018.4.17f1, 2019.2.21f1, 2019.3.2f1, 2020.1.0a23
Comments (6)
-
Justinas_Ma
Feb 19, 2020 15:25
Yes, issue seems still present. It's as if the player jumps back a few frames occasionally. It doesn't seem to coincide with frames dropped event (no frame drops during playback, stuttering still present) This is extremely jarring when you have a video with lots of cuts. Also trying out various playback destinations doesn't seem to help. That is whether you render it on a mesh, renderTexture or camera plane, the result is still the same.
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tossrock
Oct 08, 2019 19:25
Still a very annoying issue in 2019.x
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unity_IFkq1QrcZifEAg
Apr 15, 2019 14:49
Our video stutters quite a lot in a very simple project of video playing on a cube in an otherwise empty scene
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FearlessArts
Jan 08, 2019 02:59
Having this same issue.
-
c_Feng
Dec 27, 2018 19:37
Issue is still outstanding. Details: https://forum.unity.com/threads/180-video-stutters-in-play-mode.603862/
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Resolution Note:
Disabling VideoPlayer's skip-on-drop setting will prevent skip-ahead during playback. Skip-ahead happens when a game iteration is longer than one video-frame's worth. This can happen in-editor due to various mechanisms being active (e.g. UI). Execution in standalone provides more stable iteration time.