Search Issue Tracker
Won't Fix
Votes
0
Found in
5.2.0b4
Issue ID
714740
Regression
No
Lighting changes depending on the order in which lights are enabled
Bug?:
So the problem is that when you turn off directional light skybox and GI takes other directional light.
Project Steps:
Scene contains two directional lights: Box02_Y1 and Box02_Y2
1. Hide and unhide Box02_Y1. (Skybox and GI chooses Box02_Y2)
2. Hide and unhide Box02_Y2. (Skybox and GI chooses Box02_Y1)
3. So even tough ("nothing changed from step 2") lighting changed to Box02_Y1.
Workaround:
Set one directional light with higher intensity, its seems unity always chooses light that have higher intensity.
I'm pretty sure its not a 100% bug and by fixing it there could be introduced even more bad behaviors and performance issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Performance issue when activating Blender-exported FBX files
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
Add comment