Search Issue Tracker
Won't Fix
Votes
0
Found in
5.2.0b4
Issue ID
714740
Regression
No
Lighting changes depending on the order in which lights are enabled
Bug?:
So the problem is that when you turn off directional light skybox and GI takes other directional light.
Project Steps:
Scene contains two directional lights: Box02_Y1 and Box02_Y2
1. Hide and unhide Box02_Y1. (Skybox and GI chooses Box02_Y2)
2. Hide and unhide Box02_Y2. (Skybox and GI chooses Box02_Y1)
3. So even tough ("nothing changed from step 2") lighting changed to Box02_Y1.
Workaround:
Set one directional light with higher intensity, its seems unity always chooses light that have higher intensity.
I'm pretty sure its not a 100% bug and by fixing it there could be introduced even more bad behaviors and performance issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment