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Votes

0

Found in

2019.4

2019.4.22f1

2020.3

2021.1

2021.2

Issue ID

1327783

Regression

No

[WebGL] "Unable to open archive file" error is thrown in Build when "Compress Local Catalog" option is enabled for Addressables

WebGL

-

How to reproduce:
1. Open the attached project's Scene labeled "BasicReference"
2. Enter the Play Mode
3. In the Game View, Press the "Cubes" button
4. Inspect the behavior
5. Exit the Play Mode
6. In the "AddressableAssetSettings" Asset, enable the "Compress Local Catalog" option
7. Build Addressable Groups
8. Make a WebGL Build
9. Open the built Player on a browser
10. Press the "Cubes" button again
11. Inspect the behavior

Expected result: No errors are thrown and the catalog is loaded
Actual result: "Unable to open archive file" error is thrown in the Developer Console

Reproducible with: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12
Couldn't test with: 2018.4.34f1 (Addressable groups and settings breaks when downgrading), 2021.2.0a13 (Error when building for WebGL)

Comments (1)

  1. 798083dd24d780eb0393a2ac549a9210?d=mm

    all4pet

    Apr 09, 2021 11:49

    I am also facing the same problem. Can someone help me to resolve this issue.?
    all4pets.in

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