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1
votes
Fixed

GameObjects that do not have the default Light Layer selected are dark w...

Universal RP

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Apr 19, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

0
votes
Fixed

Shader error when using “Collision with depth buffer” block in URP

Package: Visual Effect Graph

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Aug 10, 2021

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Version/s: 11.0

Currently we get a shader error when using “Collision with depth buffer” block:unrecognized identifier ‘CameraBuffer’ at kernel CSMa... Read more

1
votes
Fixed

Player throws an "RuntimeError: Overflow" error when loading

WebGL

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Sep 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b3

Reproduction steps: 1. Open "ProjectQuestIon.zip" project2. Build for WebGL3. Launch the Build4. Click anywhere in the game window E... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Won't Fix

Frame debugger does not highlight UI GameObjects in hierarchy

UI

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Sep 01, 2016

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Version/s: 5.4.0p4

Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more

0
votes
By Design

ArgumentOutOfRangeException thrown when defining device in [OneTimeSetUp...

Package: Input System

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Apr 09, 2025

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Version/s: 1.14.0

How to reproduce: 1. Open the project "IN-97542_Keyboard"2. Open Windows → General → Test Runner3. Click on "PlayMode"4. Double clic... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings-&gt;Anti Aliasing change to Disabled.3. Quality settings-&gt;Anti Aliasing c... Read more

0
votes
Fixed

[Linux] Crash on DisableSubMenu when double clicking to close a context ...

Linux

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Jul 03, 2021

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Version/s: 2020.2.0a8, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached project called: "case_1347655"2. Open the SampleScene contained in Assets3. Sel... Read more

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