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Fixed in 2022.1.X

Fixed in 2021.1.X, 2021.2.X

Votes

0

Found in

2020.2.0a8

2020.3

2020.3.11f1

2021.1

2021.2

2022.1

Issue ID

1347655

Regression

Yes

[Linux] Crash on DisableSubMenu when double clicking to close a context menu

Linux

-

Reproduction steps:
1. Download and open the attached project called: "case_1347655"
2. Open the SampleScene contained in Assets
3. Select the Player GameObject in the Hierarchy
4. In the Inspector, under Player Movement (Script) Component, right-click on "1D Axis"
5. Double left-click anywhere else in the Editor to close the context menu

First 5 lines of the stack trace:
#0 0x007ff0f2213980 in funlockfile
#1 0x00560ec363cd3f in DisableSubMenu(std::list<MenuItem, std::allocator<MenuItem> >*)
#2 0x007ff0f34610bd in g_closure_invoke
#3 0x007ff0f347400e in g_signal_handler_disconnect
#4 0x007ff0f347c6f5 in g_signal_emit_valist

Reproducible with: 2020.2.0a8, 2020.3.16f1, 2021.1.7f1, 2021.2.0b7, 2022.1.0a5
Not reproducible with: 2019.4.29f1, 2020.2.0a7

Notes:
- Tested on Ubuntu 18.04
- Not reproducible on Windows and macOS
- There's a reproduction video attached below called: "crash-reproduction.mp4"
- The project does use the Input System package and I was not able to reproduce the issue in other parts of the Editor where the package is not involved

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in version 2022.1.0a7

  2. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in version 2021.2.0b12

  3. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in version 2021.1.21f1

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