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ProBuilder Boolean feature does not correctly subtract inner Mesh and ca...
Reproduction steps:1. Open the attached "ProBuilderBoolean.zip" project2. Go to Edit > Preferences > ProBuilder and enable "Ex... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more
TagManager does not let to set the size of Layers.
Steps to reproduce:1. Open attached project or create a new one.2. Go to Edit->Project Settings -> Tags and Layers3. In upper ... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
Editor freezes for a moment when moved from one screen to another with d...
How to reproduce:1. With a two-screen setup change one of the screen's resolution scale so they would be different (right-click on d... Read more
"Multiple Input Managers are Loaded of type" errors when building a proj...
If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
Shadows disappear and come back after couple frames when using OnDemand ...
How to reproduce:1. Open the attached project “IN-117681”2. Open the “garage test stripped 1” scene3. Enter Play mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks