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1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

[iOS] Display.main.systemWidth/Height displays the rendering resolution ...

Mobile

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Jun 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more

0
votes
Fixed

[macOS]Selecting a GameObject that uses a Standard shader produces a Met...

Metal

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Sep 21, 2018

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Version/s: 2018.3.0b4, 2019.1.0a2

How to reproduce:1. Create a new Unity project2. Create any GameObject that uses a Standard Shader (a Cube, for example)3. Check the... Read more

0
votes
Fixed

The Editor opens when the window is closed right after launch

-

May 29, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3, 6000.3.0a1

Reproduction steps:1. Create a new project2. Close the Editor window as soon as it launches3. Observe the Unity Editor Expected resu... Read more

0
votes
Fixed

Error message is thrown when referencing an inactive ArticulationBody fr...

Physics

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Nov 19, 2020

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Version/s: 2020.1.0a15, 2020.2, 2020.2.0b11, 2021.1

How to reproduce:1. Open attached project "case1293798.zip" and scene "Connected-articulation"2. In the Hierarchy window select "Art... Read more

0
votes
Fixed

WindowsOS - Package Manager breaks when installing and then removing Inc...

Packman

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Sep 16, 2018

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Version/s: 2018.3.0a7, 2018.3.0b1

How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more

0
votes
Fixed

[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...

Progressive Lightmapper

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Jun 19, 2018

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Version/s: 2018.3.0a2

Steps to repro: 1. Open attached project on OSX;2. Open the Lighting window (Windows>Rendering>Lighting Settings);3. Click 'Ge... Read more

0
votes
Duplicate

UI components reference isn't restored after Redo

Editor - Other

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Jul 09, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more

0
votes
Postponed

[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...

Input

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Jun 14, 2021

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Version/s: 2021.2, 2021.2.0a19

Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

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