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0
votes
By Design

Embedded resources in WebGL export only working with fully enabled excep...

WebGL

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Jan 30, 2017

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Version/s: 5.5.0p4

Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more

0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more

0
votes
By Design

Assembly Definition files do not recompile when importing Asset Packages

Scripting

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Apr 30, 2018

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Version/s: 2018.1.0f1

Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more

5
votes
Duplicate

[Recording] Undo doesn't work when modifying keyframes in the animation ...

Animation Window

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Jul 06, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more

7
votes
Fixed

GFX memory usage in editor is significantly higher than in player when u...

uGUI

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets &gt... Read more

0
votes
Fixed

MemoryMappedFile class crashes on IL2CPP builds

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more

1
votes
Duplicate

[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...

Package: Scriptable Render Pipeline Lightweight

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Jul 29, 2018

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Version/s: 1.1.11, 2.0.6, 3.3.0

How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more

0
votes
Duplicate

Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 7.2.0

How to reproduce:1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f12. Update HDRP to 7.2.0 or 7.2.13. Go to Window->R... Read more

0
votes
By Design

Vector2.magnitude computed value is different on iOS than on Android/Win...

iOS

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Aug 25, 2016

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Version/s: 5.4.0f3

Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more

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