Search Issue Tracker
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more
[OSX] Native rendering plugin written in C crashes editor
To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more
Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more
[Recording] Undo doesn't work when modifying keyframes in the animation ...
How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more
[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...
How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more
Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...
How to reproduce:1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f12. Update HDRP to 7.2.0 or 7.2.13. Go to Window->R... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks