Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0b1
2018.3.9f1
Issue ID
1138810
Regression
Yes
[.NET][HoloLens] Holograms are significantly more unstable compared to 2017.4 version
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP and build project (with .NET backend)
3. Open Visual Studio Solution And build project to HoloLens
4. Try standing up and moving around the holograms
5. When you stop moving you should see that holograms are shaking/jittery
Results: Holograms are significantly more unstable compared to 2017.4 version or than IL2CPP build
Reproduced with: 2018.3.13f1
Not reproducible with: 2017.4.26f1
Note:
- Not reproducible with IL2CPP backend
- In 2019.1 .NET backend was deprecated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment