Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.1.9f1
2021.2
2022.1
2022.2
Issue ID
1392023
Regression
No
Getting incorrect Animation position when connecting, disconnecting, and reconnecting Animator inputs in script
Reproduction steps:
1. Open the attached Unity project "AnimationIssue.zip"
2. Go to Assets > Scenes folder and open "Normal.unity" Scene
3. Enter the Play mode
4. Observe the characters in the Game view
Expected result: All characters' animations look identical
Actual result: Character's on the right animations look different
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Resolution Note:
After evaluating the impact, workaround, and risk associated with fixing this issue, in addition to the current team's bandwidth and priorities, we have concluded that this issue will not be addressed in the foreseeable future.
We are closing this issue as Won’t Fix.