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[URP][2D] Normals maps are flipped when the Sprites scale is flipped (fr...
How to reproduce:1. Open the user's attached "2DLightBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Ligh... Read more
[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...
When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more
Pulled project opening fails on Windows, when it is created on OSX Googl...
To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more
[NetworkAnimator] Only first layer animations are synced through network
Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more
Local keywords incorrect when a fallback shader is used
Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
Editor crashes when Deserializing a Filestream
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Combat Scene3. Press Play Expected result: Scene is loadedActu... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more
[URP][Mobile] Precision related noise appears around Specular Highlights...
How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package