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In Progress in 6000.6.X

Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X, 6000.6.X

Votes

0

Found in

6000.0.69f1

6000.3.11f1

6000.4.0b11

6000.5.0a8

6000.6.0a1

Issue ID

UUM-137951

Regression

No

Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend

Cloud Diagnostics

-

How to reproduce:
1. Open the "IN-134019" project
2. Open Edit > Project Settings
3. In the Project Settings window, open the Cloud Diagnostics tab under the Services section
4. Select an organization
5. Select "Create a new cloud project"
6. Click the "Create new cloud project and link to Unity project" button
7. Enable Cloud Diagnostics
8. Open Edit > Project Settings > Player > Other Settings and set "Scripting Backend" to "Mono"
9. Open File > Build Profiles
10. In the Build Profiles window, enable "Development Build"
11. Enable "Copy PDB files"
12. Build and run for Windows
13. Open the Editor.log and search for "Usymtool run completed"
14. Observe the Editor.log file

Actual result: Log "Usymtool run completed" is found
Expected result: Log "Usymtool run completed" is not found

Reproducible with: 2023.1.0a10, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: GameAssembly.pdb is only generated when building with IL2CPP. Usymtool attempts to upload it regardless of the scripting backend used.

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