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Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.71f1
6000.3.12f1
6000.4.1f1
6000.5.0b1
6000.6.0a1
Issue ID
UUM-137952
Regression
No
TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
Steps to reproduce:
- Create a new project using Universal 3D template
- In the Hierarchy, right-click > UI (Canvas) > Dropdown TextMeshPro
- Import TMP Essentials if needed and select the created Dropdown
- Find the "Caption Image" property and click on the object picker
- Select "Dropdown" GameObject
- Observe the Dropdown in Game view loses background
- Try to CTRL + Z or select "None" to undo selection
- Observe the behavior
Actual results: The Dropdown visually corrupts or completely disappears from the view. Pressing Undo or manually clearing the field fails to restore the correct visual state
Expected results: The Undo operation restores the previous visual state. Alternatively, the Object Picker filters out the Dropdown's own GameObject and internal components to prevent this unrecoverable state
Reproducible with versions: 2023.1.0a10, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Tested on (OS): macOS 26.3 (M1 Max)
Notes:
- This applies to both Caption Image and Placeholder fields and selecting different GameObjects in Object Picker has different effect
- This can be easy for a user to trigger accidentally because clicking the Object Picker opens the Scene tab by default and lists all the child components of the Dropdown
- Because Undo does not trigger a proper rebuild/refresh of the state, the user is forced to delete and recreate the Dropdown entirely
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