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15
votes
Won't Fix

[XR][WindowsMR][URP] GameView Camera rendering from incorrect transform ...

Package: Scriptable Render Pipeline Lightweight

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May 08, 2019

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Version/s: 3.3.0

Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Make sure that platform is UWP, XR is enabled a... Read more

13
votes
Won't Fix

[UaaL] After unloading a Unity scene, memory remains allocated depending...

iOS

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more

11
votes
Fixed

"Unloading broken assembly" error message provides insufficient information

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b5

Steps to reproduce: 1. Open attached project "UnloadingBrokenAssemblyError.zip" 2. Upon launch you will see the "Unloading broken as... Read more

11
votes
Fixed

[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...

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May 02, 2024

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Version/s: 2022.3.31f1, 6000.0.1f1, 7000.0.0a1

Reproduction steps: 1. Open the attached "repro-project" 2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1 Not r... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more

72
votes
Fixed

Parent and child nested Scriptable Object Assets switch places when pare...

Asset - Database

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more

19
votes
Fixed

[Windows] Memory leak on .Net 4.x and x86 builds

Windows

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Jun 30, 2018

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Version/s: 2018.2.0b10

To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mode 4. Ob... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR SDK

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Nov 09, 2018

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Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more

16
votes
Duplicate

[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...

Visual Effects

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Oct 05, 2020

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Version/s: 2019.4, 2019.4.11f1

How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more

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