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Fixed in 2018.3.X



Found in


Issue ID




"Unloading broken assembly" error message provides insufficient information



Steps to reproduce:
1. Open attached project ""
2. Upon launch you will see the "Unloading broken assembly Assets/Microsoft.ProjectOxford.Face.dll, this assembly can cause crashes in the runtime" error
3. The .dll is just missing dependencies which you can import from attached ""

Expected: The manifest of the DLL has information about dependencies, which could be exposed and shown in the error message for clarity
Actual: Error message says dll is broken which could mean a multitude of things

Reproduced on 2018.1.0b7, 2018.1.0b1

Compilation errors on anything earlier than 2018.1

Comments (17)

  1. ItsBaptiste

    Jun 19, 2021 08:45

    Reproduced on Unity 2019.4.12f1 Windows10 64bit

  2. shubhamswaraj2021

    Aug 19, 2020 05:42

    good one <a href="">lyricsauto</a>

  3. siqing_0423

    Apr 25, 2019 03:21

    Reproduced on Unity 2018.3.13f1 Windows 10 64bit

  4. gssarvba

    Feb 21, 2019 03:15

    Reproduced in 2018.3.0f2 windows 10

    Unloading broken assembly Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, this assembly can cause crashes in the runtime

  5. Buswolley

    Feb 11, 2019 22:15

    Encountered on 2018.3.5f1, OSX

  6. softone

    Feb 09, 2019 11:44

    Reproduced on Unity 2018.3.4f1 on Windows 10

  7. m0guz

    Nov 01, 2018 20:45

    Reproduced on Unity 2018.3.0b8, only happens when Scripting Runtime set to .NET 4.x . Error disappears when I set .NET 3.5.

    The thing I noticed is error happens when loading DLL built with .NET 3.5

  8. Nanorock

    Oct 16, 2018 11:37

    Reproduced on Unity 2018.3.0b5 Windows10 64bit. Still not fixed

  9. snarlynarwhal

    Oct 05, 2018 20:07

    Reproduced on Unity 2018.3.0b4 Windows10 64bit. Error message still has no useful information.

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