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[HDRP][OpenXR] Camera with XR rendering Disabled does not match the outp...
Steps to reproduce: 1. Open the attached project "XR Issue.zip" 2. Open "Test Scene" and make sure OpenXR is enabled with Single p... Read more
[MixedMode] Mixed mode shadows do not mix properly between static and re...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'main'. 3) In the Lighting tab, press 'Build'. - The scene consist... Read more
[UI Toolkit] Slow scroll view scrolling when entering Play mode and in B...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Test scene 3. Enter Play mode and scroll Expected result: ... Read more
Unity reports incorrect Textures size in the editor.log after building o...
To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more
UnityWebRequest high CPU usage when using it in editor
Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more
[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more
[HDRP] NullReferenceException is thrown when a Particle System with Ligh...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1173348_HDRP" project 2. Make sure HDRP 6.7.1 package is installed... Read more
OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene 2. expend canvas and select button 3. hit the color widget in image script to change its color 4. hit the col... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings in URP ShaderGraph when using the Normal From Texture node
- 'Stack overflow' error logged in the Console when a script that has a lot of classes is compiled
- Memory Leak warnings are thrown when creating a new material
- The type selector in the UI Builder does not display primitive types when trying to select one in the "Select Type…" window
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit