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[Material] Render Queue value is not updated until shader is changed and...
A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more
[2D] Screen position out of view frustum errors
Open scene Game in attached project. Reimport all assets in the Project and notice 8 errors about "Screen position out of view frust... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps:1. Open QA attached project "repro_1222826"2. Build and Run on Oculus Quest/Go3. Wait for a few seconds for Application.... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce:1) Download attached project ' Vuforia6Test.zip' and open in Unity2) Build and run project on a device3) Click on... Read more
Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...
I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more
[Regression] Render Texture memory leak
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open Activity Monitor or Task Manager and observe the Unity process ... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
"ArgumentNullException" error in the Console when selecting certain Scri...
How to reproduce:1. Open the attached project “SORepro“2. Select the “SO_MsqData“ asset (Assets>SO)3. Enter Play Mode Expected re... Read more
Depth pass is rendered with an incorrect matrix in the animation preview...
Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are thrown when a GameObject has an Audio Source with ARC and Rigidbody components
- The element selection window is empty until anything is typed into the search bar when adding an element in the Strip Custom Comonents list in Multiplayer Roles
- References to files from another project are not released when loading a Layout with a Locked Project window
- “InvalidOperationException” and “NullReferenceException” errors are thrown when clicking inside a Tile Palette with the Tile Palette overlay and Tile Palette Edit enabled
- Text input fields not working when using Android with Bluetooth Keyboard