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Fixed in 2020.3.45f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a26
Votes
0
Found in
2020.3.37f1
2021.3.8f1
2022.1.12f1
2022.2.0b3
2023.1.0a4
Issue ID
UUM-10941
Regression
No
[Android] Build fails when building using a script and "Build App Bundle (Google Play)" is enabled
How to reproduce:
1. Open the user's attached "1317948MyPADproject.zip" project
2. Open the Build Settings (File > Build Settings...)
3. Switch the Platform to Android
4. Enable the "Build App Bundle (Google Play)" option
5. In the Editor top menu press Test > Build Android
Expected results: The build is successful
Actual results: The build fails with "Could not find file ''. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000c4] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.FileInfo.get_Length () [0x0003f] in <695d1cc93cca45069c528c15c9fdd749>:0" error
Reproducible with: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4
Reproduced on:
Windows 10
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Resolution Note (fix version 2023.1):
Android: Fixed build failing when app bundle option is enabled