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Fixed in 2020.3.45f1

Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a26

Votes

0

Found in

2020.3.37f1

2021.3.8f1

2022.1.12f1

2022.2.0b3

2023.1.0a4

Issue ID

UUM-10941

Regression

No

[Android] Build fails when building using a script and "Build App Bundle (Google Play)" is enabled

Android

-

How to reproduce:
1. Open the user's attached "1317948MyPADproject.zip" project
2. Open the Build Settings (File > Build Settings...)
3. Switch the Platform to Android
4. Enable the "Build App Bundle (Google Play)" option
5. In the Editor top menu press Test > Build Android

Expected results: The build is successful
Actual results: The build fails with "Could not find file ''. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000c4] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.FileInfo.get_Length () [0x0003f] in <695d1cc93cca45069c528c15c9fdd749>:0" error

Reproducible with: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduced on:
Windows 10

  1. Resolution Note (fix version 2023.1):

    Android: Fixed build failing when app bundle option is enabled

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