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Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce:1. Create a new Unity project2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2.0a... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[URP] Blend Style panel is translucent and appears to be of different co...
Blend Style panel is translucent and appears to be of different colours Steps to Reproduce:1. Create a new 2D project2. Import URP P... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project2. Import a sprite and move it to hierarchy3. Package Manager> URP > Import4. Pr... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce:1. Open the attached project named "DXRArtifacts"2. Open the Sample Scene3. Move the Camera around the Scene4. Obse... Read more
[Polymorphic Serialization] List of inhereted classes fails to load when...
When displaying a list of inhereted classes(much like we do in URP for ScriptableRenderFeatures) if one of those classes fails to co... Read more
[InputSystem] Keyboard.current.aKey.displayName returns an incorrect val...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...
On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title