Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2022.1.X
Votes
0
Found in
2022.2.0a1
Issue ID
1385545
Regression
Yes
Replace base in nested prefab crashes editor
Steps:
1. Add Cube and plain GameObject to Hierarchy
2. Convert Cube and GameObject to prefabs
3. Nest Cube under GameObject
4. Open Cube InContext mode
5. Drag root to Project Browser and choose "Create Base"
6. Save the prefab
7. Drag root to Project Browser and choose "Replace Base"
8. Save the prefab
==> Editor crashes
Not Repro: 2022.1.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment