Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2022.1
2022.1.0b1
Issue ID
1385544
Regression
No
Scene Template file name reverts to original Scene's name when saving a renamed Scene Template
Reproduction steps:
1. Open new 3D Template Unity Project and scene "SampleScene"
2. In Hierarchy window, add new "Cube" GameObject
3. Save the scene
4. Select File -> Save As Scene Template
5. In File Explorer window, change "File name" to "RenamedTemplate" and save the Scene Template
6. In Project Browser window, observe the newly created Asset
Expected result: The asset name is "RenamedTemplate.scenetemplate"
Actual result: The asset name is "SampleScene.scenetemplate"
Reproducible with: 2020.3.24f1, 2021.2.5f1, 2022.1.0b1
Could not test with: 2019.4.33f1 (Scene Templates not available)
Notes:
1. Renaming the Scene Template Assets manually after the initial failure fixes the issue
2. The issue reproduces with any form of Scene Template, whether its created off "SampleScene", "Basic (Built-in)" or "Empty"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a3