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0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more

0
votes
By Design

MPB assignment of the stencil Reference Value does not over-ride the ori...

Graphics - General

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Mar 10, 2017

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Version/s: 5.6.0b10

To reproduce: 1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project 10. Load the scene 'Stencil_MPB_Bug' 11. No... Read more

1
votes
By Design

Rendering and vertex position mismatches when using the Offset property

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Jul 14, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.2.0a23

Reproduction steps: 1. Open the attached project “OffsetBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hierarchy wi... Read more

1
votes
Third Party Issue

[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...

Metal

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Mar 15, 2021

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Version/s: 2019.4, 2019.4.22f1

Reproduction steps: 1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene" 2. Enter Play Mode R... Read more

0
votes
Not Reproducible

Sometimes users aren't able to download Tutorial Projects when using Uni...

Hub

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Apr 18, 2019

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Version/s: 2019.1.0f2

How to reproduce: 1. Open Unity Hub 2. Navigate to Learn section 3. Select Tutorial Projects 4. Try to download any project 5. See e... Read more

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happened Creating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using... Read more

0
votes
Fixed

[M1] "DllNotFoundException: HavokNative assembly" error appears when ent...

Package: Havok Physics for Unity

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Oct 04, 2022

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Version/s: 0.51.0

How to reproduce: 1. Open the attached “Physics.zip“ project 2. Open the “Pyramids” Scene and enter Play Mode 3. Observe the Cons... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more

5
votes
By Design

DXGI.WaitOnSwapChain causes lower fps when in Player

DirectX11

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Aug 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "UniverseSandbox2020.zip" 2. Select "Main" Scene (Scenes>Main) 3. Enter Play Mode 4. ... Read more

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce: 1. Open example project "test.unity" 2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3... Read more

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