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Fixed in preview - 0.1.0
Votes
0
Found in [Package]
0.0.12-preview.30
Issue ID
1151833
Regression
No
[ECS] Crash on block_remove when adding more values to DynamicBuffer than its length
How to reproduce:
1. Open the "ECS_Crash.zip" project
2. Open the "Main.unity" scene
3. Press Play
4. Wait
Actual result: Unity crashes.
Reproducible with: 2019.3.0a2, 2019.2.0b2, 2019.1.3f1.
Notes:
Can't test on previous versions because of compiler errors.
The crash happens at line: "buffer.Add(infoArr[j]);" at TriggerSys.cs:77;,
because the script tries to add more elements to the buffer than the buffer's length.
--------------------------------
fixed in preview - 0.1.0.
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