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Fixed in preview - 0.1.0

Votes

0

Found in [Package]

0.0.12-preview.30

Issue ID

1151833

Regression

No

[ECS] Crash on block_remove when adding more values to DynamicBuffer than its length

Package: Entity Component System (ECS)

-

How to reproduce:
1. Open the "ECS_Crash.zip" project
2. Open the "Main.unity" scene
3. Press Play
4. Wait

Actual result: Unity crashes.

Reproducible with: 2019.3.0a2, 2019.2.0b2, 2019.1.3f1.

Notes:
Can't test on previous versions because of compiler errors.

The crash happens at line: "buffer.Add(infoArr[j]);" at TriggerSys.cs:77;,
because the script tries to add more elements to the buffer than the buffer's length.

--------------------------------
fixed in preview - 0.1.0.

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