Search Issue Tracker
Fixed in https://github.com/Unity-Technologies/Graphics/pull/6300
Fixed in https://github.com/Unity-Technologies/Graphics/pull/6343
Votes
4
Found in [Package]
12.1.1 - 12.1.2
Issue ID
1381881
Regression
Yes
[WebGL] [URP] Mesh is not rendered in the scene on WebGL build
Steps to reproduce:
1) Download attached project and open in Unity
2) Build and Run for WebGL
3) Observe the scene: only the skybox will be rendered
Tested using:
Chrome - Version 95.0.4638.69
Reproduced with:
2021.2.1f1 URP 12.1.2
2022.1.0a16 URP 13.1.1
Not reproduced with:
2020.3.22f1 URP 10.7.0
2021.1.28f1 URP 11.0.0
2021.2.1f1 URP 12.1.0
VLNQA00268, Samsung Galaxy S10+, 10.0.0, Exynos 9 9820, Mali-G76 - not reproduced with Gles3 Graphics API
Note:
I wasn't able to check with 2021.2.1f1 URP 12.1.1, because URP 12.1.1 is not available via the package manager
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Window not visualizing changes when selecting different Filter Modes
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () when opening a project
- The Texture Shape of an Image changes from 2D to a Cube when the project is upgraded to 2019 and above
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
Add comment