Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1
2021.1.27f1
Issue ID
1374572
Regression
Yes
Errors are thrown on Play Mode exit if Deep Profile mode is changed during Play Mode
How to reproduce:
1. Create a new project
2. Enter Play Mode
3. In the profiler window (can be opened by going to the menu bar: Window>Analysis>Profiler) enable "Deep Profile" and reload when prompted
4. Leave Play Mode
5. Observe the Console
Expected result: the console remains empty
Actual result: two errors are thrown in the Console
Reproducible with: 2021.1.28f1
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.2.2f1, 2022.1.0a14
Reproducible on Ubuntu 20.40 and Windows 10
Console errors:
1. ArgumentNullException: Value cannot be null.
2. UnityException: Trying to destroy invalid instance of 'Unity.VisualScripting.VariablesSaver' singleton.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (fix version 2021.1):
No longer reproducible on any currently supported stream