Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1
2021.1.27f1
Issue ID
1374572
Regression
Yes
Errors are thrown on Play Mode exit if Deep Profile mode is changed during Play Mode
How to reproduce:
1. Create a new project
2. Enter Play Mode
3. In the profiler window (can be opened by going to the menu bar: Window>Analysis>Profiler) enable "Deep Profile" and reload when prompted
4. Leave Play Mode
5. Observe the Console
Expected result: the console remains empty
Actual result: two errors are thrown in the Console
Reproducible with: 2021.1.28f1
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.2.2f1, 2022.1.0a14
Reproducible on Ubuntu 20.40 and Windows 10
Console errors:
1. ArgumentNullException: Value cannot be null.
2. UnityException: Trying to destroy invalid instance of 'Unity.VisualScripting.VariablesSaver' singleton.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.1):
No longer reproducible on any currently supported stream