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[VFX] Objects are created with the same name in the hierarchy
All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a dup... Read more
[HDRP] "New Environment Library" is not set by default in the "Look Dev"...
On the opening "New Environment Library" in "Look Dev" window from the Inspector then it is not set by default in the "Library" inpu... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more
[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...
Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more
Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...
How to reproduce:1. Open user's attached "tooling-test.zip" project2. Go to Test -> Windows Testing3. Click the dropdown arrow in... Read more
[Shader Graph] Reset functionality does not work on Baked Emission and M...
Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repro:... Read more
[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro:1. Create a new Projec... Read more
[VFX][Improved Prefab] Blue highlight is missing from "Initial Event Nam...
Blue highlight is missing from "Initial Event Name" checkbox is selected in the Prefab Steps to Repro:1. Create a new Project2. Inst... Read more
[GPU PLM] GPU lightmapper doesn't work on Linux any more
Steps to reproduce: 1) Download, unzip and open the case 1263018 New Unity Project 19.4 upgrade.zip project that uses GPU lightmappe... Read more
Input connection brakes after project is reopened
Reported by customer Ex-Crow on Bolt 2 Discord The input to the Set Item node found in the RefreshUI graph brakes, when reopening th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components