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Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
GameObject light limits are affected by non-effective Light Layer
How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more
[Mobile Notifications][iOS] Application freezes for 5-10 seconds after r...
Reproduction steps:1. Download and open the attached "NotificationSamples_2019_3.zip" project2. Build and deploy the project to iOS3... Read more
[Memory Profiler] Multiple errors logged when selecting specific object
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Blank_2022.2-1" to load it4. Press Ty... Read more
[Memory Profiler] Tooltip shows 0 B used when hovering over Untracked Me...
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Hover over... Read more
[Memory Profiler] Placeholder text is shown when opening a snapshot
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it Expected res... Read more
[HDRP] Editor crashes when the Scene light is turned off using Path Tracing
Reproduction steps:1. Open the attached "pathtracer crash" project2. Navigate the scene, rotate the view3. Turn off Scene lightning4... Read more
[Memory Profiler] Forward button triggers error "ArgumentException: Gett...
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Click on a... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more
[Hub] Project duplicates in the Projects list when adding the same proje...
Reproduction steps:1. Open Unity Hub2. At the top right corner press the Open button3. Select an existing project and open it4. Wait... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used