Search Issue Tracker
Fixed in 1.0.0-preview.19
Fixed in 1.0.0-preview.18
Votes
0
Found in [Package]
0.11.0-preview
Issue ID
1363722
Regression
Yes
UI Builder applies previously loaded USS to a new UXML
Reproduction steps:
1. Open the attached "case-1363722-2022.zip" project
2. Open the UI Builder window
3. Add the "Button" Control from the Library
4. In the Viewport enable Preview
5. Hover over the Button inside the Viewport and observe the color change
6. Save and close this UXML
7. Open MyUXML.uxml (Assets > MyUXML)
8. Reopen the previously created UXML
9. Repeat steps 4-5
Expected result: The Button does not turn green because "MyUSS" StyleSheets has not been added to this UXML
Actual result: The Button turns green as if it had the "MyUSS" StyleSheet added
Reproducible with: 0.11.0-preview (2019.4.30f1, 2020.3.18f1, 2021.1.21f1), 1.0.0-preview.17 (2019.4.30f1, 2020.3.18f1, 2021.1.21f1), 2021.2.0b12, 2022.1.0a9
Not reproducible with: 0.10.2-preview (2019.4.30f1, 2020.3.18f1, 2021.1.21f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Resolution Note (fix version 1.0.0-preview.19):
Fixed in 1.0.0-preview.19 (2022.1.0a13)
Resolution Note (fix version 1.0.0-preview.18):
Fixed in 1.0.0-preview.18
Resolution Note (fix version 1.0.0-preview.18):
Fixed in 1.0.0-preview.18 (2021.2.4f1)