Search Issue Tracker
Fixed in 1.0.0-preview.19
Fixed in 1.0.0-preview.18
Votes
0
Found in [Package]
0.11.0-preview
Issue ID
1363722
Regression
Yes
UI Builder applies previously loaded USS to a new UXML
Reproduction steps:
1. Open the attached "case-1363722-2022.zip" project
2. Open the UI Builder window
3. Add the "Button" Control from the Library
4. In the Viewport enable Preview
5. Hover over the Button inside the Viewport and observe the color change
6. Save and close this UXML
7. Open MyUXML.uxml (Assets > MyUXML)
8. Reopen the previously created UXML
9. Repeat steps 4-5
Expected result: The Button does not turn green because "MyUSS" StyleSheets has not been added to this UXML
Actual result: The Button turns green as if it had the "MyUSS" StyleSheet added
Reproducible with: 0.11.0-preview (2019.4.30f1, 2020.3.18f1, 2021.1.21f1), 1.0.0-preview.17 (2019.4.30f1, 2020.3.18f1, 2021.1.21f1), 2021.2.0b12, 2022.1.0a9
Not reproducible with: 0.10.2-preview (2019.4.30f1, 2020.3.18f1, 2021.1.21f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Resolution Note (fix version 1.0.0-preview.19):
Fixed in 1.0.0-preview.19 (2022.1.0a13)
Resolution Note (fix version 1.0.0-preview.18):
Fixed in 1.0.0-preview.18
Resolution Note (fix version 1.0.0-preview.18):
Fixed in 1.0.0-preview.18 (2021.2.4f1)