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Crash on ComputeShader::DispatchComputeShader when attempting to bind Te...
How to reproduce:1. Open the attached project from "ImmenseTerrainProject.zip"2. Enter Play Mode Reproducible with: 2021.1.0a1, 2021... Read more
Crash on an out of memory error when running Play Mode on Metal MacOS
How to reproduce:1. Open the user's attached project from "Aurelia.zip"2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.20f... Read more
Screen space refelctions not working when the graphics API is set to Ope...
How to reproduce:1. Open the user attached project (reflectionSample.zip) and make sure the "SampleScene" is open2. In the Scene vie... Read more
Code Analysis package throws "Failed to load types" warnings when enteri...
Reproducible on: VS version: 1.7.5, 1.4.15 Unity version: 2021.2.0f1 Platforms: Windows 10 and macOS Big Sur. How to reproduce:1. Cr... Read more
[Android] Application.targetFrameRate changes after locking/unlocking th...
Reproduction steps:1. Open the attached project "FPSbug.zip"2. Build and run to Android device3. Observe the FPS counter in the top ... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps:1. Open the attached user's project "Il2cppproj.zip"2. Go to Project settings > Player > Other settings and... Read more
[URP] [2D] Game view zooms in and out when moving cursor in the Inspector
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/NightGarden' Scene3. Enter Play Mode4. Select the 'Torch (... Read more
[TMP] Rich text mark tag does not highlight the last space character
How to reproduce:1. Open the attached project ("2022.1.0a11_repro.zip")2. Observe the "Text (TMP)" GameObject in the Game view Expec... Read more
Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...
How to reproduce:1. Open the attached project from "MediaEncoderCrash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press th... Read more
[Vulkan] Considerable increase in memory over other Graphics APIs when u...
How to reproduce:1. Open the attached user's project 'VulkanMeshTest.zip'2. Build and Run the application on the Windows platform3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch