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0
votes
Fixed

[WebGL] ConvertToEquirect method gives a black image

WebGL

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Apr 15, 2019

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Version/s: 2018.3.0a3, 2018.3.12f1

How to reproduce: 1. Open the user's attached project ("ConvertToEquirectRegression.zip") 2. Open the repro scene ("SampleScene") 3.... Read more

0
votes
Fixed

[Scripting] ArgumentException on opening C# Project

Package: Visual Studio

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Apr 16, 2019

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Version/s: 1.0.3

ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro: 1. Create a new pro... Read more

0
votes
Won't Fix

[Editor] Rename option doesn't list on right clicking on custom filter

Scene Hierarchy

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Apr 16, 2019

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Version/s: 2019.2.0a12

Rename option doesn't list on right clicking on a custom filter Steps to Repro: 1. Create a new Project 2. Project window > Click ... Read more

0
votes
Duplicate

Scene View mouse interactions do nothing when mouse initiates action fro...

Visual Effects - Legacy

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Apr 16, 2019

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Version/s: 2019.2.0a10

How to reproduce: 1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene" 2. Select "Par... Read more

0
votes
Fixed

[WebGL] Build with threading hangs when invoking Caching.ClearCache()

WebGL

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Apr 16, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1146530-CachingClearCacheBug.zip") 2. Make sure that build target is set to We... Read more

0
votes
Fixed

LWRP UI does not sort correctly in Scene View when UI Elements with diff...

Package: Scriptable Render Pipeline Lightweight

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Apr 15, 2019

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Version/s: 5.10.0

How to reproduce: 1. Open attached project 2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.... Read more

1
votes
Fixed

[Mobile] UnityWebRequest fails sending POST request if the server suppor...

Mobile

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Apr 15, 2019

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Version/s: 2019.1.0a3, 2019.1.0f1

Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" to a device. 3. Click "Request". 4. After sever... Read more

1
votes
Duplicate

Swapping "Source Image" on an Image component causes wrong sprite size/c...

uGUI

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Apr 17, 2019

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Version/s: 2018.3.11f1, 2019.1.0a5, 2019.2.0a1

Steps to repro: 1. Open original project "RF.zip" 2. Open "SampleScene" (Assets -> Scenes) 3. Enter Play Mode 4. Try to swap around ... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper does not converge with translucent materials

Progressive Lightmapper

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Apr 15, 2019

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Version/s: 2019.1

Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more

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