Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
Issue ID
1351542
Regression
No
Errors are thrown when a Shader uses GrabPass and a Camera renders to a RenderTexture with the depth only color format
Reproduction steps:
1. Open the attached "GrabPassIssue.zip" project
2. Open the "ReproScene" Scene
3. Enter Play Mode
Expected behavior: No errors or warnings in the Console
Actual behavior: Console is flooded with errors and warnings
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
- Error when adding valid MonoBehaviour script to Prefab in Project window
- Editor Launch Screen will close when Enter is pressed on it
- ObjectPool's pool is destroyed when entering Play Mode without reloading Domain
Resolution Note:
GrabPass captures a single color RT. There is no way to capture depth.