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WebGL AudioListener.volume has no effect
Reproduction steps:1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest"2. Hit play in the editor, notice... Read more
[RealtimeGI] Reloading a scene in game mode makes it lose lighting in ed...
Steps to reproduce: 1. Open the attached project2. Open 'Testbed' scene3. Wait for the baking to complete4. Play the scene5. Press E... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
The name of animator tab is now "UnityEditor.Gra"
The name of animator tab is now "UnityEditor.Gra" Seems connected to localization branch changes 2. How we can reproduce it using th... Read more
Dead link: RenderSettings page
-e: see title -repro:--go to http://docs.unity3d.com/ScriptReference/RenderSettings.html--click "See Also: Render Settings manager."... Read more
On iOS a movie might not play if played in a short time after another movie
Seems that you have to wait at least 1.9 seconds before playing one video after another has finished. To reproduce:1. build & ru... Read more
Project view sorts long titles incorrectly
To reproduce the bug please follow the steps1. Open case 681738 project2. Project view shows incorrect files order in "recordings" f... Read more
[WP8] Apps are completely black on Windows Phones
To reproduce:1. Create a new project2. Build & run for WP83. Notice that the app is completely black - nothing is rendered. Regr... Read more
StateMachineBehaviour Cannot Disable Animator GameObject
Steps to reproduce crash:1. Open attached project's "681678.zip" scene Level (Assets/Scenes)2. Play the scene.3. Press "Dive", skip ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected