Search Issue Tracker

Fixed in 12.0.0

Fixed in 11.0.0



Found in [Package]


Issue ID




Normal buffer writing does not respect depth buffer when using 2DRenderer

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Open the attached "" and NormalDepthBug scene
2. In the Scene view, observe both the examples

Expected result: both look the same
Actual result: example on the right does not display depth

Reproducible with: 11.0.0 (2021.1.16f1), 12.0.0 (2021.2.0b5, 2022.1.0a3)
Could not test with: 2019.4, 2020.3 (could not downgrade)

  1. Resolution Note (fix version 12.0.0):

    Fix for this issue available on Unity 2022.1.0a11 and above

  2. Resolution Note (fix version 11.0.0):

    Fix for this issue available on Unity 2021.1.27f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.