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[HDRP] Auto exposure effects occur on entering/exiting in play mode with...
Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more
[HDRP] WARNING: Shader Unsupported: 'shadername' - All passes removed fr...
Link to forum post: https://forum.unity.com/threads/warning-shader-unsupported-shadername-all-passes-removed.857728/ WARNING: Shader... Read more
[UI][HDRP] Incorrect message in the mixed lighting mode infobox
Steps to repro:1. Create the new HDRP project;2. Open the 'SampleScene' scene;3. In the Lighting window under the Mixed lighting fol... Read more
Project window file path explorer is not opened when "Show In Explorer" ...
How to reproduce:1. Open attached project "ShowInExplorer.zip" (or any other poject)2. In Project window, right-click on any file -&... Read more
[HDRP] On enable shadow update does not work as intended
1) Light an object with a spotlight2) Enable shadows3) Set shadows to update on enable4) Move the object that is casting the shadow ... Read more
Material doesn't have a float or range property errors are thrown on pas...
Errors are thrown on pasting Atlas values in the material:-Material doesn't have a float or range property '_GradientScale'-Material... Read more
Selecting a Color property and changing its color modifies the following...
How to reproduce:1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene2. In the Hierarchy window select 'Obje... Read more
[URP] Shadow cascades create black circular artifacts on terrain grass d...
How to reproduce:1. Open the attached 'URPTest.zip' project2. Open 'Test' Scene3. Double-click on 'Cube' GameObject in the Hierarchy... Read more
[Profiler] Frame count increased by 1 after loading data on top of previ...
Reproduction steps:1. Open attached project "Profiler"2. In Profiler window, record some data3. Pause Play Mode4. In Profiler window... Read more
TLS Allocator ALLOC_TEMP_THREAD error pops up after building application
1. Create a new Unity project2. Build and run application3. Observe the console Expected result: No errors after building applicatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components