Search Issue Tracker
Active
Votes
0
Found in
2022.2
2022.2.0a8
Issue ID
1412945
Regression
Yes
[2D][Lost Crypt] Sprites in the scene are showing pink texture when importing project for the first time
How to reproduce:
1. Create a new 2D URP template project
2. Open the Asset Store and add "Lost Crypt - 2D Sample Project" to My Assets (Window > Asset Store)
3. Download and import the "Lost Crypt - 2D Sample Project" (Window > Package Manager > My Assets)
4. After starting the import, accept the Editor restart to use the New Input System
5. After the Editor restarts, import the "Lost Crypt - 2D Sample Project" again
6. After successful import, open the "Main" scene in the Assets/Scenes folder
Expected result: Sprites displayed in the scene are loaded correctly and are not pink
Actual result: Sprites displayed in the scene are pink
Reproducible with: 14.0.0 (2022.2.0a6), 14.0.2 (2022.2.0a9)
Not reproducible with: 7.7.1 (2019.4.37f1), 10.8.1 (2020.3.33f1), 12.1.6 (2021.2.19f1, 2021.3.0f1), 13.1.7 (2022.1.0b15), 13.1.7 (2022.2.0a2)
Could not test with: 14.0.0 (2022.2.0a3, 2022.2.0a5) - Editor crashes after importing the "Lost Crypt - 2D Sample Project"
Note: Reproducible both on Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment