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Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...
To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more
[UnityYAMLMerge] Duplicate chunk in the output file
Reproduction steps: 1. Download "files.zip" 2. Open Command Line 3. Write "UnityYAMLMerge.exe merge "base_AdventureBookDeckTrayWidg... Read more
Element color does not change when unityBackgroundImageTintColor propert...
To reproduce: 1. Open attached project 2. Open in menu 'Tools/UIElements_ImageColorBug' Reproducible with: 2019.2.0a6, 2019.2.0a10 ... Read more
"Assembly with same name `UnityEngine.UI' already imported" errors after...
How to reproduce: 1. Open attached project "Updated.zip" project (which was previously opened with 2018.3) 2. Delete the packages th... Read more
[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Look at the to cubes in the scene and notice that their normals ar... Read more
Enabling Cloth component stutters the Editor
Reproduction steps: 1. Open "ClothEnable.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "D" to disable the Cl... Read more
Decimal separator '.' is ignored when loading float value from xml file ...
How to reproduce: 1. Set System Language to German 2. Open attached Unity project "1125902_bug" 3. Load "SampleScene" scene 4. Enter... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce: 1. Open the attached project. 2. Switch platform to Android 3. Build using IL2CPP Expected: Build succeeds Actual: Bu... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce: 1. Open a new project 2. Open Player Settings > XR Settings 3. Add OpenVR and drag it to the top 4. Download and... Read more
Audio Asset bundle cant decompress in WebGL
Steps to repro: 1. Open attached project "FirefoxAssetLoadDemo.zip" 2. Delete files in "StreamingAssets" folder 3. Build assets agai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
- Build becomes unresponsive when enabling "Deep Profiling Support" and "Autoconnect Profiler" build options in a specific project