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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2019.4
2020.3
2021.2.7f1
2021.3
2022.1
2022.2
Issue ID
1405242
Regression
No
Creating AudioClip with non-standard frequency 48000hz is fixed to 44100 when built on WebGL
How to reproduce:
1. Open the user's attached project
2. Build and run the project for WebGL (File -> Build and Run)
3. Observe the web browser's console for logged debug messages
Expected result: "Created 48000hz clip has length 60, samples 2880000, frequency 48000, channels 1" is logged, showing no discrepancy
Actual result: "Created 48000hz clip has length 60, samples 2646000, frequency 44100, channels 1" is logged, showing that frequency is capped at 44100
Reproducible with: 2019.4.37f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a9
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Resolution Note:
Currently WebGL is fixed at 44.1kHz audio. We will consider supporting other frequencies in the future.