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[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...
Steps to reproduce: 1. Download latest attached project(oc link) 2. Run it through command line: <PATHTOEDITOR> -batchmode -quit -pr... Read more
[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled
LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more
Enabling multiple Unity windows inside a WPF application causes lag when...
How to reproduce: 1. Open the attached "Test.zip" project 2. Open Multiple Unity Windows.sln 3. Go to the Solution Explorer window -... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce: 1. Open attached"GraphicsPerf-master_FlorianFixes" project 2. Build "Lights" scene with OPENGLES2 Graphics API 3... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps: 1. Create a new project 2. Make sure the screens are placed vertically 3. Drag and drop a window from one screen to ano... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro: 1. Open attached project. 2. File ... Read more
ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...
How to reproduce: 1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip") 2. Observe the console erro... Read more
[GPU PLM] Editor is slow and low baking performance when baking certain ...
Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene; 2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelli... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window