Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a11
Issue ID
1108286
Regression
No
[Shaders][GLSL ES2] Shader compiler emits "switch"
Repro steps:
1. Downlaod this project
2. Load it up in Unity Editor 2019.1.0a11
3. Open Package Manager Window and notice that you can't read any of the letters
4. Notice this only happen for this window -Player Settings, for example, works just fine.
Cannot repro in 2018.3.0f2 or 2019.1.0a10
reproduced in 2019.1.0a11 and 2019.1.0a12
Note: the project does use LWRP , but even after removing LWRP completely, i still can't get Package manager to render normally.
The only workaround is to change the graphics API.
--------------------------------------------------------------------------------------------
HLSLcc emits "switch" when compiling to GLSL ES2. This is a reserved keyword and produces a compile-time error.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment