Search Issue Tracker
Windows: Target Support Installer title doesn't contain platform name
Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more
[Materials] Unable to override materials on objects with .materials[]
Steps to reproduce:1. Open the attached project and the scene2. There is a script attached to a cube which should change every mater... Read more
[WSA] SystemInfo.systemMemorySize returns 0
On Windows Store Apps SystemInfo.systemMemorySize always returns 0. Reproducible on all Unity versions; Repro steps:1. open project ... Read more
WebGL builds fail to run with Linq and C# GetAssemblies call
-e: WebGL builds fail to run with Linq and C# GetAssemblies call tested with 5.0b19 -repro:--Create a new project and build a WebGL ... Read more
The Animator window becomes empty after "Configure..." in Rig
1) What happenedThe Animator window becomes empty after "Configure..." in Rig 2) How can we reproduce it using the example you attac... Read more
[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps
Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more
Rendering issues on Tegra 3 devices using custom shader
Some custom shaders are rendered incorrectly on tegra 3 devices. Read more
[Documentation] Regression in docs about Profiler
In the current documentation at:http://docs.unity3d.com/Manual/Profiler.html The ADB link info reads incorrectly as:adb forward tcp:... Read more
[Canvas] Nested canvas is set and remains set to lower left corner after...
Steps to reproduce this issue: -Open attached project-Note the Canvas with a Nested Canvas.-Change Nested Canvas to anchor stretch b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present