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0
votes
Fixed

[URP] Render textures not rendering on Android with OpenGLES3 when rende...

Package: Scriptable Render Pipeline Universal

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Jan 14, 2022

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Version/s: 14.0.0

Reproduction steps:1. Open the attached user's Unity project2. Go to File > Build Settings > Player Settings > Other Settin... Read more

0
votes
Fixed

ArgumentException when running a project with a IL2CPP Scripting Backend

IL2CPP

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Dec 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "IL2CPPtest.zip" project2. Set Scripting Backend to IL2CPP in the Project Settings &g... Read more

0
votes
By Design

Mesh combined and created with Burst Jobs result in vertex input descrip...

Package: Scriptable Render Pipeline Universal

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Jan 12, 2022

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Version/s: 13.1.4

Reproduction steps:1. Open project "LightmapsBakedMesh.zip"2. Open Project Settings window from Edit > Project Settings3. Navigat... Read more

0
votes
Active

Drag and drop blue Highlight marker is stuck when dropped in an invalid ...

Misc

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Jan 07, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.2, 2022.2.0a1

How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more

0
votes
Fixed

Data asset references are not reported by AssetDatabase when using GetDe...

Asset - Importers

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Nov 01, 2021

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Version/s: 2019.4.21f1, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached project2. On the Menu Bar press Data Ref Exp > Log All Dependencies Expected result: all ... Read more

0
votes
By Design

Shader Graph Scene Depth node returns no value when using Opaque Surface...

Package: Shader Graph

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Dec 03, 2021

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Version/s: 13.1.4

How to reproduce:1. Open the user's attached project2. Open scene Assets/SceneDepth_bugreport3. Observe the GameObjects "opaque" and... Read more

3
votes
Fixed

NullReferenceException and Render Graph Execution errors when removing D...

Package: Scriptable Render Pipeline HD

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Jan 14, 2022

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Version/s: 13.1.4

Reproduction steps:1. Open the attached 'New Unity ProjectHDRP'2. Open the 'SampleScene'3. Deactivate the Directional Light4. Observ... Read more

0
votes
Fixed

HDRP light culling imprecise when using large Far Clipping Plane

Package: Scriptable Render Pipeline HD

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Dec 07, 2021

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Version/s: 12.1.1

How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more

1
votes
Fixed

Slider Min and Max Values become the same as the other Slider when selec...

IMGUI

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Dec 13, 2021

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Version/s: 2021.2.0a13, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more

0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more

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