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Failing to create DX11 device on Windows 7
Reproduction Steps:1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode.Observed Result: Editor star... Read more
[Multiplayer] NetworkManager.networkAddress variable have no relevant in...
According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more
[iOS] [Asset Bundle] Asset Bundles take excessive amounts of memory
Reproduction Steps:1. Download User provided stripped projects2. Open "AssetBundlesVsResourcesPrefab" project //---- Test loading fr... Read more
[Conditional("")] attribute doesn't compile
To reproduce:1. Open attached projectNotice the error:Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional' c... Read more
Inconsistency with vertex modifier in surface Shader when 2 objects shar...
To reproduce:1. Open attached project;2. Open "Scene" scene;3. Compare Scene and Game views. Expected result: Scene and Game views l... Read more
WriteMask is ignored when writing to the Stencil Buffer
To reproduce:1. Open attached project;2. Open "Test scene" scene;3. Check the Game view. Expected result: in the first pass Stencil ... Read more
[docfix] Yield WaitForEndOfFrame never happens in Batchmode
To reproduce:1) Get the attached project2) Run in console/terminal:Unity.exe -projectPath "<path_to_project>" -batchMode -exec... Read more
VideoPlayer.time never reaches VideoPlayer.clip.length
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter play mode;4. Watch the Console as the video plays. Expected resu... Read more
Video alpha doesn't work when camera clear flags are Don't Clear
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter play mode;4. Try to change Alpha in Video Player. Expected resul... Read more
After returning licence in batch mode, log shows a message with "This sh...
To reproduce, run this in console/terminal:Unity -quit -batchmode -returnLicense Expected: No unexpected messages should appear in l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved